Unity Ads Banner

  • Description

      Unity Ads Banner

      The Unity Ads Banner is a component allows to place ads in your application. Banner ads are a form of smaller sized graphical ads, typically including static images & text to convey a marketing message.
      In order to use Unity Ads we must create an account in Unity.


      • To obtain the Game Id we must go to developer dashboard > projects > select project:

      • To obtain the Placement Id we must go to:

      • An enter in banner:
  • Events

    • On Unity Banner Show
    • Event called when the banner is first visible to the user.
    • On Unity Banner Click
    • Event called when the banner is clicked.
    • On Unity Banner Error
    • Event called when an error occurred, and the banner failed to load or show.
  • Procedures

    • Show Unity Banner
    • Method for requesting an ad for the banner.
    • Is Banner Ready To Show
    • Returns true if UnityAds is initialized. If its initialized you can use "Show unity Banner".
  • Properties

    • Unity Game Id
    • The Unity Game ID for your Project.
    • Test Mode
    • Enables Test Mode. While Test Mode is enabled, only test ads will be shown. Test ads do not generate any stats or revenue.
    • Height
    • To set the height of the banner.
    • Height in percentage
    • To set the percentage height of the banner.
    • Width
    • To set the width of the banner.
    • Width in percentage
    • To set the width in percentage of the banner.
    • Visible
    • Specifies whether the banner should be visible on the screen. The value is true if the component is displayed and false if it is hidden.
  • Example

    • Adding Unity Ads Banner
    • In this case we added 'Game Id' and 'Test Mode' in Event 'Initialize' from Screen.

    • Next, we added one Button and use the Event 'On Click' for show Banner.

    • We compile and we already have our ad